Snapshots are available for Minecraft: Java Edition. MC-238265 - version.json contains internal revision ID instead of game version ID.MC-238104 - Blue Orchid generation has decreased.MC-237962 - Entities bob their head up and down when targeting towards the player.MC-237951 - Cave vines can generate into water.MC-237950 - Cave vines can generate without tip because prioritize_tip option is negated.MC-237933 - Sweet Berries generate much too often.MC-237925 - Opening world from 1.12.2 (or older) in latest snapshot regenerates random chunks.MC-237666 - Unused biomes still present in game files.MC-237490 - The bottom parts of aquifers aren’t always surrounded by blocks which can occasionally cause them to spill into caves in ways that appear bizarre.MC-236896 - Strange mini broken aquifer walls generating commonly on the surface.MC-236736 - No relief on treasure map or explorer maps.MC-236663 - Command blocks do not display command in their UI.MC-236632 - Banners without patterns do not render properly.MC-236617 - Mountains & Gravelly Mountains use their 1.17.1 biome ID name. MC-229365 - Large amounts of goats causes performance issues.MC-227064 - Floating grass can still generate above water lakes.MC-225858 - Seeds and flowers appear in ponds.MC-225842 - Flowers can generate on large plants near lakes.MC-217906 - Large amounts of axolotls cause performance issues.MC-197688 - Mountain Edge never generates.MC-169523 - As of 18w06a, the sand, clay and gravel blocks no longer generate around small lakes.MC-132306 - Snowy grass without snow near lakes in snowy biome.Bedrock layers generate dependent on the world seed now.Optimized AI for Axolotls, Goats, Hoglins, Zoglins, Piglins, Piglin Brutes and Villagers.Zombies once again spawn in dripstone caves – drowned can also spawn there however.Tropical Fish now also spawn in lush caves at any height.Cod, Salmon, Pufferfish, Tropical Fish, Squid, and Dolphins now only spawn in water from height 50 to height 64.Glowsquids now only spawn in water blocks, under height 30.Axolotls now only spawn in water, above clay blocks, in lush caves.Removed water lake features, Aquifers provide local water levels. Increased the amount of dungeons, especially below height 0.Slightly increased the frequency of underwater magma.Fixed some aquifer issues (a side effect of this is that aquifers are in different places now compared to last snapshot).Increased the average size of most biomes (this also means biomes aren’t in the same places as before).Tweaked the relative size of some biomes to match 1.17 a bit closer.Non-cave biomes no longer change with height - so no more savannas in the sky and things like that.Iron ore now generates above 80, with more iron ore as you go higher.For example, added more unexposed diamonds.Updated ore distribution to make branch mining deep down more rewarding.A bunch of biome variants with similar features but different shapes have been merged into one since the shape is controlled independently now.In the Stonecutter, a Block of Copper can be converted to four Cut Copper.
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